Discussions under General

Could this be ported to Windows 8 WinRT?

first post: JerryNixon wrote: In so many ways, WinRT is a younger version of SL. It could use a p...

latest post: teichgraf wrote: I needed it for a project so I made a version for Universal apps. I...

Project is dead?

first post: F0rc0sigan wrote: Hi all,I am wondering will this project continue developed? I want ...

latest post: teichgraf wrote: Not really. It's actually exactly what he all have hoped for: XNA i...

Simple Rotation and Perspective - I'm stumped

first post: toddmain wrote: Maybe this is because I really don't understand what I'm doing, but...

latest post: Dewey wrote: You're not alone, I know a bit about what I'm doing, and it hasn't ...

Transforming projection based on mouse position

first post: kukulcanenator wrote: Hi I found this project today and its looking good!I just wondered ...

latest post: teichgraf wrote: You don't need 3D for this. It would be easier to use a 2D Transfor...

Rotating camera 360º?

first post: AndrewAu wrote: This project is absolutely amazing. I'm inspired to make my own lit...

latest post: teichgraf wrote: Hi Andrew,Thanks for the nice words. I'm always interested in new a...

Any chance of some help?

first post: ColinEber wrote: Hi Rene,You have some really useful 'Ex' projects - I have only jus...

latest post: teichgraf wrote: You should use the "Insert Code Snippet" feature from the toolbox t...

Turn To camera Transform

first post: ttzankov wrote: HelloWhat will be the 3D Matrix required to make each of the Object...

latest post: Kvazis wrote: How to use billboard with this engine:/*Camera: your custom class t...

Camera orbit

first post: Kvazis wrote: Hi!This is an amazing project! I searched library like this for a l...

latest post: Kvazis wrote: Ok! Thanks! =)

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